AI Insights · Timothy · April 2024
Top 5 io Games on Android in Portugal Q1 2024
The top io games on Android in Portugal during Q1 2024 showcased varied performance trends in downloads, revenue, and active users. Here’s a closer look at the metrics.
In the first quarter of 2024, the top io games on the Android platform in Portugal exhibited diverse trends in weekly downloads, revenue, and active users. Here's a detailed breakdown of their performance.
Boppy Survival 3D experienced fluctuating weekly revenue with peaks and troughs. The highest revenue was approximately $1K in the week of January 15, while it hit a low of $21 in early March. The weekly active users started at 36 in the first week of January and stabilized at 28 from late January through the end of March.
Agar.io saw a steady increase in weekly revenue, peaking at $86 in the first week of February before gradually declining to $15 by the end of March. Weekly downloads showed an upward trend mid-quarter, reaching 764 in the week of January 22. Meanwhile, weekly active users peaked at 2K in late January but generally trended downwards, finishing the quarter at around 1.4K.
Snake Rivals - Fun Snake Game maintained relatively stable weekly revenue, with minor fluctuations around $30. Downloads saw a peak of 253 in early January but fluctuated between 109 to 194 in subsequent weeks. Active users showed a decrease from 651 in the second week of January to 439 by mid-March, before rebounding slightly to 511 by the end of the quarter.
Worms Zone .io - Hungry Snake reported consistent weekly revenue, with minor peaks at $23 in mid-March. Downloads peaked significantly at 2.5K in the week of January 22 but settled around 500-700 in the following weeks. Active users started strong at 6.8K in the first week of January, peaking at 11K in late January, and ended the quarter at approximately 6.8K.
Little Big Snake showed modest revenue performance with peaks around $20 in mid-February. Downloads were relatively low initially but saw a significant increase to 332 by the last week of March. Active users followed a positive trend, increasing from 270 in early January to 765 by the end of March.
This data, sourced from Sensor Tower, provides valuable insights into the performance of these popular io games. For more detailed analytics and trends, visit Sensor Tower.